VxWorks Serial Communication Design and Implementation Guide
Serial communication remains a fundamental mechanism for data exchange in embedded systems, especially in environments requiring reliability and deterministic behavior. VxWorks provides a robust and flexible framework for implementing serial interfaces through its I/O subsystem and driver model.
This article presents the design principles, system configuration, and practical implementation of serial communication in VxWorks, based on real-world embedded applications.
โ๏ธ VxWorks Architecture for Serial Communication #
VxWorks implements serial communication through a layered driver architecture:
Core Components #
-
Serial Communication Controller (SCC)
Hardware-level interface supporting multiple serial channels -
SCC Driver
Handles low-level hardware operations and interrupt management -
tty Driver
Provides a unified character device interface for applications -
I/O System
Abstracts device access using standard file operations (open,read,write)
This separation enables portability and simplifies application-level development.
๐ Serial Device Model in VxWorks #
Serial ports are exposed as character devices, typically in the form:
/tyCo/x
Where:
tyCorepresents the tty device classxis the channel index (e.g.,/tyCo/0for COM1)
tty Driver Modes #
-
RAW Mode (default)
- Direct byte stream
- No buffering or line editing
-
LINE Mode
- Line-based input processing
- Includes editing and buffering
RAW mode is preferred for real-time embedded communication due to minimal overhead.
๐ง Communication Modes and Considerations #
Interrupt vs Polling #
-
Interrupt-driven mode
- Efficient for high-throughput or asynchronous communication
- Lower CPU usage
-
Polling mode
- Simpler but less efficient
- Suitable for low-frequency communication
Non-Blocking I/O #
To avoid blocking on slow devices, VxWorks supports:
select()for I/O multiplexing- Asynchronous I/O (AIO)
- Timeout-based reads
These mechanisms are critical in real-time systems where blocking can violate timing constraints.
๐ ๏ธ System Configuration #
BSP Configuration #
To enable serial communication and debugging:
- Modify
config.hin the BSP - Enable serial-based debugging (WDB) if required
Build and Deployment #
Typical steps include:
- Build Boot ROM and VxWorks image
- Generate boot media (e.g., via
mkboot) - Boot target hardware and load the RTOS
This setup ensures the serial interface is initialized during system startup.
๐ป Serial Communication Example #
Include Required Headers #
#include <VxWorks.h>
#include <ioLib.h>
#include <fioLib.h>
#include <tyLib.h>
#include <selectLib.h>
#include <stdio.h>
#include <ioctl.h>
Open Serial Port #
int sfd = open("/tyCo/0", O_RDWR, 0);
Configure Serial Parameters #
ioctl(sfd, FIOSETOPTIONS, OPT_RAW); // RAW mode
ioctl(sfd, FIOBAUDRATE, 9600); // Baud rate
ioctl(sfd, FIOFLUSH, 0); // Clear buffers
Receive Data (Non-Blocking with select) #
fd_set fds;
while (1) {
FD_ZERO(&fds);
FD_SET(sfd, &fds);
if (select(sfd + 1, &fds, NULL, NULL, NULL) == ERROR)
return ERROR;
read(sfd, recv_buf, sizeof(recv_buf));
}
Send Data #
fd_set fds_write;
FD_SET(sfd, &fds_write);
if (select(sfd + 1, NULL, &fds_write, NULL, NULL) == ERROR)
return ERROR;
write(sfd, send_buf, sizeof(send_buf));
Close Serial Port #
close(sfd);
โฑ๏ธ Real-Time Design Considerations #
When implementing serial communication in VxWorks:
-
Avoid Blocking Calls Use
select()or timeouts to maintain responsiveness -
Minimize ISR Workload Keep interrupt handlers short and defer processing to tasks
-
Buffer Management Ensure sufficient buffering for burst data
-
Error Handling Detect and recover from communication faults (timeouts, framing errors)
๐งพ Conclusion #
VxWorks provides a mature and efficient framework for serial communication through its layered driver model and flexible I/O system. By leveraging tty devices, ioctl-based configuration, and non-blocking I/O mechanisms, developers can implement reliable and deterministic serial interfaces.
This approach is well-suited for embedded applications such as industrial control and defense systems, where stable communication and real-time performance are essential.